Science Curriculum Framework
The Science Curriculum Framework is derived from the Policy
Framework for the Teaching and Learning of Science. It encapsulates the thrust
of science education in Singapore to prepare our students to be sufficiently
adept as effective citizens, able to function in and contribute to an
increasingly technologically-driven world. Central to the curriculum framework
is the inculcation of the spirit of scientific inquiry. The conduct of inquiry
is founded on three integral domains of (a) Knowledge, Understanding and
Application, (b) Skills and Processes and (c) Ethics and Attitudes. These
domains are essential to the practice of science. The curriculum design seeks
to enable students to view the pursuit of science as meaningful and useful.
Inquiry is thus grounded in knowledge, issues and questions that relate to the
roles played by science in daily life, society and the environment.
teaching and learning are anchored on inquiry-based lessons where students are
exposed to hands-on activities in the learning of Science concepts. To deepen students’
learning, thinking routines are infused during lessons to help in students’ cognitive
development. Science investigative skills are developed through Investigative
Tasks and Performance Tasks, which form part of holistic assessment in Science.
Students are given a scenario in which they have to design their experiment,
gather information, interpret data and make conclusions based on their
key programme, Awe & Wonder in Science, aims to instil a sense of curiosity
in students as they learn science within the classroom and beyond. While being
introduced to a scientific concept, students are exposed to discrepant events
to pique their interest. These ‘surprising’ events allow students to develop an
inquiry mindset. Students raise questions related to the topic through
structured journal writing. Students are encouraged to be self-directed
learners as they search for answers to their questions. Teachers will also
address some of these questions at the closure of the topics.
Science Department also organises learning journeys to reinforce what is being
taught in the classroom. Learning journeys serve to provide authentic learning
experiences for the students and further fuels the spirit of Awe & Wonder
in Science. For the year 2020, the students will be participating in the
following learning journeys.
Talent Development Programme
The Excellence 2000 (E2K) Science Talent Development Programme is designed to develop and challenge students who are talented in Science through the learning of advanced concepts beyond their Primary Science curriculum through hands-on activities. Students are given opportunities to undertake a series of mini-investigative projects designed to sharpen their laboratory skills and grow their capacity for critical and inventive thinking. Opportunities for exposure through participation in competitions and other external activities provide the platform for students to extend their learning beyond the school. The rich learning experiences offered by the programme serve to help students to develop the habits, attitudes and dispositions scientists possess, and gain important 21st century competencies such as critical thinking, invention thinking and effective communication skills. The programme is conducted in-house by our Science teachers who have been trained in the E2K pedagogy by MOE Gifted Education Branch (GEB).
Observing ultra-violet rays
Studying the effects of yeast
Singapore Amazing Flying Machine Competition organised by Science Centre Singapore
The After School Programme
(ASP) for Science is designed to close the gaps in students’ learning and
deepen their subject mastery. Selected students will attend the sessions on
Monday or Thursday.
Inquiry @ Home
and exposure to science around them
self-initiated and self-directed learning
further through questioning
· Making connections for
the things around them
Mind maps or concepts maps
Write science notes (Science journal)
Discuss or talk it over with family or friends
Clarify with teachers
Awe & Wonder
· Self-directed learners who will search and learn more
deeply on their own through:
research (Science websites or quizzes)
interactive simulations or videos